PocketNES - NES Emulator for Gameboy Advance Version 7 Compatibility List Compiled by Titney titney AT pocketheaven DOT com nes.pocketheaven.com Tested on real hardware with Flash Advance Variables info at bottom of list Codes in front of name: [P] Perfect [G] Glitchy but playable [U] Glitchy Unplayable [N] Nothing latest update 2002-01-25 *IMPORTANT NOTES* Games marked (v5) or v6 in the comments are only tested with PocketNES v5 or v6 respectively. These games will work better with v7, most flicker/glitching will be gone, no crashing and most sound problems should be gone. Most (E) or PAL games will run too fast. If you run PocketNES through a GBA emulator you will probably get very different results from the real hardware. Please send me any additions or corrections :) Thanks to: head, Alerith, SkyBaby, mgl6966, Stutte, lancelot, JakeMV, Aaron Tang, RabidCow, MaRK, R0SC0E, Toxy, A_Lee_N, Cyan, hackman, sephiroth2k, frostburner, Harold Toler, Airwolf, loopy ;D 10 Yard Fight [P] 32k PRG / 8k CHR H ---- (0) (v5) gfx perfect (might be slow), sound ok (Titney) 1942 (J) [P] 32k PRG / 8k CHR H ---- (0) (v6) gfx perfect, sound = annoying screech (Titney) 1943 (J/U) [P] 128k PRG / 0k CHR H UNROM (2) (v6) GFX perfect, sound great (Titney) 8 Eyes [P] 128k PRG / 128k CHR H MMC3 (4) (v5) gfx perfect, sound ok (Stutte) '89 Dennou Kyuusei Uranai (J) [G] 256k PRG / 0k CHR H MMC1 (1) (v5) gfx good with flicker, sound good (not sure how to advance in the game) :P (Stutte) AD&D Dragon Strike [G] - (v5) gfx perfect, a bit of flicker, sound good (Stutte) AD&D Heroes of the Lance [P] 1 HB.. 128kB 128kB (v5) gfx perfect, sound good (Stutte) AD&D Hillsfar [N] - (v5) nothing, locks emu (Stutte) Addams Family - Pugsley's Scavenger Hunt [U] 128k PRG / 128k CHR H MMC1 (1) (v5) screen goes black after intro then only sound, sound ok (Stutte) Addams Family, The [G] 128k PRG / 128k CHR H MMC1 (1) (v5) gfx flicker, glitching, sound ok (Titney) Adventure Island 2 [P] 128k PRG / 128k CHR H MMC3 (4) (v6) GFX perfect, sound great! (MaRK) Adventure Island 3 [P] 128k PRG / 128k CHR H MMC3 (4) (v6) GFX perfect (only 1 sprite garbled: broken egg), sound great! (MaRK) Adventure Island [P] 32k PRG / 32k CHR H CNROM (3) (v6) GFX perfect, sound great (Titney) Adventures of Bayou Billy [P] 128k PRG / 128k CHR V MMC1 (1) (v5) gfx perfect, sound ok (strange effect on title) (Stutte) Adventures of Dino Riki [G] 32k PRG / 32k CHR V CNROM (3) (v5) gfx errors, sprites are garbled, sound ok (Stutte) Adventures of Lolo 2 [P] 32k PRG / 32k CHR H MMC3 (4) (v6) gfx perfect, sound great (Titney) Adventures of Lolo 3 [P] 128k PRG / 128k CHR H MMC1 (1) (v6) gfx perfect, sound great (Titney) Adventures of Lolo [P] 32k PRG / 32k CHR H MMC3 (4) (v6) GFX perfect, sound ok (Titney) Adventures of Rad Gravity [U] 128k PRG / 128k CHR H MMC1 (1) (v5) gfx perfect, seems to loop back to intro..., sound annoying (Stutte) Adventures of Rocky and Bullwinkle and Friends [G] 128k PRG / 128k CHR H MMC3 (4) (v5) gfx perfect, blinking, sound bad (Stutte) After Burner [N] - (v5) nothing, crashes emu (Stutte) Ai Sensei no Oshiete - Watashi no Hoshi [N] 256k PRG / 128k CHR H Irem G-101 (32) (v5) nothing (Stutte) Air Fortress [P] 128k PRG / 32k CHR H MMC1 (1) (v5) gfx perfect, sound great (Stutte) Akira [N] 128k PRG / 256k CHR V MMC3 (4) (v5) nothing (Stutte) Aleste [N] - (v5) doesn't work (Toxy) Alfred Chicken [P] 128k PRG / 0k CHR H UNROM (2) (v6) gfx perfect, sound great (Titney) Alien 3 [G] 128k PRG / 128k CHR H MMC3 (4) (v5) gfx errors, major blinking, sound ok (Stutte) Alien Syndrome [G] 128k PRG / 128k CHR H MMC1 (1) (v5) gfx errors(playfield scrolls wrong), sound ok (Stutte) All-Pro Basketball [N] 128k PRG / 128k CHR V MMC1 (1) (v5) nothing (Stutte) American Gladiators [P] 128k PRG / 128k CHR H MMC1 (1) (v5) gfx good, sound bad (just clicking) (Stutte) Antarctic Adventure [N] 16k PRG / 8k CHR H ---- (0) (v6) nothing (Titney) Anticipation [G] 32k PRG / 32k CHR H MMC1 (1) (v5) gfx good, flickering, sound good (Stutte) Arch Rivals [U] 128k PRG / 0k CHR H AOROM (7) (v5) emu crashes when game comes up (Stutte) Archon [N] - (v5) not emulated or totally bugged (lancelot) Archon [U] 128k PRG / 0k CHR H UNROM (2) (v5) gfx good, emu locks after menu, sound ok (Stutte) Arkanoid 2 (J) [U] - (v5) gfx errors, emu crashes quickly, no sound (Stutte) Arkanoid [P] 32k PRG / 8k CHR V ---- (0) (v6) GFX Perfect, sound ok (Titney) Arkista's Ring [P] 3 H... 32kB 32kB (v5) gfx perfect, sound ok (Titney) Astyanax [G] 128k PRG / 128k CHR H MMC3 (4) (v5) gfx good, blinking, sound ok (Stutte) Athena [G] 128k PRG / 0k CHR V UNROM (2) (v5) gfx perfect, flickering, sound good (Stutte) Attack of the Killer Tomatoes [G] 128k PRG / 128k CHR H MMC1 (1) (v5) minor blinking glitching, sound ok (Titney) Baby Boomer [N] - (v5) nothing (Stutte) Back to the Future [P] 32k PRG / 8k CHR V ---- (0)? (v5) gfx perfect, sound ok (Titney) Bad Dudes [N] 128k PRG / 128k CHR H MMC3 (4) (v5) nothing (Stutte) Bad News Baseball [P] 128k PRG / 128k CHR V MMC1 (1) (v5) gfx perfect, slight blinking when scene changes, sound ok (Stutte) Bad Street Brawler [U] 128k PRG / 0k CHR V MMC1 (1) (v5) crashes after player selection... (Stutte) Bakushou Ai no Gekijou (J) [P] 256k PRG / 128k CHR H TC0190 / TC0350 (33) (v5) gfx perfect, sound good (Stutte) Balloon Fight [P] 16k PRG / 8k CHR V ---- (0) (v5) GFX Perfect, sound ok (Titney) Baltron (J) [G] 32k PRG / 8k CHR V ---- (0) (v5) gfx good, blinking and scrolling problems, sound ok (Stutte) Bandai Golf - Challenge Pebble Beach [P] - (v5) gfx perfect, sound ok (Stutte) Bandit Kings of Ancient China [N] 256k PRG / 128k CHR H MMC5 (5) (v5) nothing,crashes emu (Stutte) Barbie [G] 128k PRG / 128k CHR H MMC1 (1) (v5) gfx good, some glitches on health bar, sound ok (Stutte) Bard's Tale - Tales of the Unknown [P] - (v5) gfx perfect, sound ok (Stutte) save works (lancelot) Base Wars [N] 128k PRG / 128k CHR H MMC3 (4) (v5) nothing, crashes emu (Stutte) Baseball Stars [N] 128k PRG / 128k CHR V MMC1 (1) (v5) nothing (Stutte) Baseball [P] 16k PRG / 8k CHR H ---- (0) (v5) GFX perfect, sound ok (Titney) Bases Loaded 2 [G] 256k PRG / 128k CHR H MMC1 (1) (v5) gfx errors, garbled screen (Stutte) Bases Loaded 3 [U] 256k PRG / 128k CHR H MMC3 (4) (v5) goes blank after title screen then just sound (Stutte) Bases Loaded 4 [G] 256k PRG / 128k CHR H MMC3 (4) (v5) gfx errors, mostly sprite errors, sound ok (Stutte) Bases Loaded [G] 256k PRG / 64k CHR H MMC1 (1) (v5) gfx good, some sprites garbled, sound ok (Stutte) Batman - Return of the Joker [N] 128k PRG / 256k CHR H Sunsoft 5 (69) nothing (Stutte) Batman Returns [G] 128k PRG / 256k CHR V MMC3 (4) (v5) gfx errors, blinking, sound good (Stutte) Batman [G] 128k PRG / 128k CHR H MMC3 (4) (v5) gfx perfect cept for some sprites(garbled), sound great (Stutte) Battle Chess [N] 256k PRG / 0k CHR H MMC1 (1) (v5) nothing (Stutte) Battle of olympus [P] 128k PRG / 0k CHR V MMC1 (1) (v5) perfect emulation or almost (lancelot) Battle Tank [G] - (v5) gfx errors, plays, but other tanks are garbled (Stutte) Battle toads [G] 256k PRG / 0k CHR H AOROM (7) (v5) gfx errors, blinking, sound ok (Stutte) Battleship (U) [P] 3 H... 32kB 32kB (v5) gfx perfect, sound ok (Titney) Battletoads/Double Dragon [G] 256k PRG / 0k CHR H AOROM (7) (v5) gfx errors, blinking, sound ok (Stutte) Beetlejuice [U] 128k PRG / 0k CHR H AOROM (7) (v5) gfx perfect, crashes after map, sound ok (Stutte) Bible Adventures [N] 64k PRG / 64k CHR V Colour Dreams (11) (v5) nothing (Stutte) Bigfoot [N] 128k PRG / 128k CHR H MMC1 (1) (v5) nothing (Stutte) Bill & Ted's Excellent Video Game Adventure [N] 128k PRG / 128k CHR H MMC1 (1) (v5) nothing, crashes emu (Stutte) Binary Land (J) [P] 16k PRG / 8k CHR H ---- (0) (v6) gfx perfect, sound great (Titney) Bio Miracle Upa (Mario Baby) [N] - (v6) nothing, crashes emu and menu (Titney) Bionic Commando [P] 256k PRG / 0k CHR V MMC1 (1) (v6) gfx perfect, sound great (Titney) Black Bass USA [N] - (v5) nothing (Stutte) Blades of Steel [N] 128k PRG / 0k CHR V UNROM (2) (v5) nothing, crashes emu (Stutte) Blaster Master [G] 128k PRG / 128k CHR H MMC1 (1) (v6) gfx perfect, maybe a bit of slowdown? sound ok (Titney) Bloody Warriors - Shan-Go no Gyakushuu [N] - (v5) nothing (Stutte) Bomberman (J) [U] 16k PRG / 8k CHR V ---- (0) (v7) start sceen only (I think Dynablaster (E) is the same game) (Titney) Bonk's Adventure [P] - (v7) gfx perfect, sound ok (Titney) Booby Kids [P] 128k PRG / 0k CHR H UNROM (2) (v7) gfx perfect, sound ok (Titney) Boulder Dash [P] 128k PRG / 128k CHR H MMC1 (1) (v5) gfx perfect with |2 speed hack, sound good (Stutte) Boy and His Blob, A [G] 128k PRG / 128k CHR H MMC1 (1) (v6) gfx almost perfect, some minor flicker while screen switching, sound ok (Titney) Breakthru [P] 128k PRG / 128k CHR H MMC1 (1) (v5) gfx perfect, sound ok (Titney) Bubble Bobble (E/U) [P] 128k PRG / 32k CHR H MMC1 (1) (v7) gfx perfect, sound perfect (Titney) Bubble Bobble Part 2 [P] 128k PRG / 128k CHR H MMC3 (4) (v7) gfx perfect, sound great (Titney) Bucky O'Hare [G] 128k PRG / 128k CHR H MMC3 (4) (v5) gfx errors, sprites and background garbled, sound good (Stutte) Bugs Bunny Birthday Blowout [P] 4 H... 128kB 128kB (v5) gfx perfect, sound ok (JakeMV) Bugs Bunny Crazy Castle [P] 64k PRG / 32k CHR H MMC1 (1) (v5) gfx perfect, sound great (Stutte) Bump N' Jump [P] 32k PRG / 32k CHR H CNROM (3) (v6) gfx perfect, sound ok (Titney) Burai Fighter [G] 32k PRG / 32k CHR H MMC3 (4) (v5) gfx errors, background garbled but still playable (Stutte) Burger Time [N] 16k PRG / 8k CHR H ---- (0)? (v7) nothing (Titney) Burgertime (J) [N] 16k PRG / 8k CHR H ---- (0) (v7) nothing (Titney) Caesar's Palace [P] 256k PRG / 0k CHR H AOROM (7) (v5) gfx perfect, sound ok (Titney) California Games [G] 128k PRG / 0k CHR V UNROM (2) (v5) some events works fine, others not, sound ok (Titney) Captain America and the Avengers [G] 128k PRG / 128k CHR H MMC3 (4) gfx perfect, minor flickering (speed hack?), sound ok (Stutte) Captain Planet and the Planeteers [U] - (v5) gfx perfect but controls wont work?!?, flickering, sound ok (Stutte) Captain SkyHawk [U] 128k PRG / 0k CHR H AOROM (7) (v5) hangs after game is started, sound ok (Stutte) Casino Kid 2 [P] 2 H... 128kB ----- U (v5) gfx perfect, sound good (Stutte) Casino Kid [P] 128k PRG / 0k CHR H UNROM (2) (v5) gfx perfect, sound ok (Stutte) Castelian [U] 128k PRG / 0k CHR V UNROM (2) (v7) start gfx, game not starting (Titney) Castle of deceit [N] 64k PRG / 64k CHR H Colour Dreams (11) (v5) not emulated or totally bugged (lancelot) Castle of Dragon [G] 128k PRG / 0k CHR V UNROM (2) (v5) almost perfect, some blinking, sound ok (Titney) Castlequest (J) [U] 128k PRG / 128k CHR H MMC3 (4) (v7) start gfx, then sound nothing more (Titney) Castlevania 2 - Simon's Quest [P] 128k PRG / 128k CHR H MMC1 (1) (v6) gfx perfect, sound ok (Titney) Castlevania 3 - Dracula's Curse [N] 256k PRG / 128k CHR V MMC5 (5) (v6) nothing (Titney) Castlevania [P] 128k PRG / 0k CHR V UNROM (2) (v6) gfx perfect, sound ok (Titney) Caveman games [G] 128k PRG / 128k CHR H MMC1 (1) (v5) bad gfx errors, sound ok (Stutte) Challenge of the Dragon [N] - (v5) nothing (Stutte) Championship Bowling [P] 32k PRG / 32k CHR H CNROM (3) (v5) gfx perfect, sound ok (Titney) Championship Pool [P] 128k PRG / 0k CHR V UNROM (2) (v5) gfx perfec, sound annoying (Titney) Chaos world [G] 256k PRG / 128k CHR H MMC1 (1) (v5) bug of text (lancelot) Chessmaster [U] - (v7) start screen only (Titney) Chesterfield [N] 128k PRG / 0k CHR V UNROM (2) (v5) not emulated or totally bugged (lancelot) Chevalier du zodiaque (saint seiya ver euro) [P] - (v5) perfect emulation or almost (lancelot) Chiller [G] 32k PRG / 32k CHR V MMC1 (1) (v5) some gfx errors, sound ok (needs light gun) :P (Stutte) Chip 'n Dale Rescue Rangers 2 [P] 128k PRG / 128k CHR H MMC1 (1) (v6) gfx perfect, sound great (Titney) Chip 'n Dale Rescue Rangers [P] 128k PRG / 128k CHR H MMC1 (1) (v6) gfx perfect, sound great (Titney) Choplifter [U] 32k PRG / 16k CHR V CNROM (3) (v7) controls not responding, no sound (Titney) Chubby Cherub [G] - (v5) gfx errors, blinking, sound ok (Stutte) Circus Caper [N] 128k PRG / 128k CHR V MMC1 (1) (v5) nothing (Stutte) Circus Charlie [G] 6k PRG / 8k CHR V CNROM (3) (v5) a lot of flickers (MaRK) City Connection [G] 32k PRG / 32k CHR V CNROM (3) (v5) gfx good but some errors (roads in wrong place), sound ok (Stutte) Clash At Demonhead [G] 128k PRG / 128k CHR H MMC1 (1) (v5) gfx errors, garbled sprites and backgrounds, sound ok (Stutte) Classic Concentration [P] 7 H... 256kB ----- (v5) gfx perfect, sound ok (Stutte) Cliffhanger [G] 128k PRG / 128k CHR H MMC3 (4) (v5) gfx errors, garbled screen and sprites, sound ok (Stutte) Clu Clu Land [P] 16k PRG / 16k CHR H CNROM (3) (v6) GFX Perfect, sound ok (Titney) Cobra Command [N] 128k PRG / 128k CHR H MMC1 (1) (v5) nothing, crashes emu (Stutte) Cobra Triangle [G] 128k PRG / 0k CHR H AOROM (7) (v5) gfx errors, background scroll problems, sound ok (Stutte) Cocoron (J,T-Eng) [P] 256k PRG / 0k CHR V MMC1 (1) (v6) gfx perfect, sound great (Titney) Code Name Viper [N] 128k PRG / 128k CHR H MMC3 (4) (v5) nothing (Stutte) Color A Dinosaur [P] 2 V... 128kB ----- (v5) gfx perfect, sound ok (Stutte) Commando [G] 256k PRG / 0k CHR H AOROM (7) (v5) gfx perfect, some flicker, sound ok (Stutte) Commando [P] 256k PRG / 0k CHR H AOROM (7) (v6) GFX perfect, sound ok (MaRK) Conan [P] 128k PRG / 0k CHR H UNROM (2) (v5) gfx perfect, sound ok (Titney) Conflict [U] - (v5) gfx errors, garbled screen, impossible to play, sound ok (Stutte) Conquest of the crystal palace [P] 128k PRG / 128k CHR H MMC3 (4) (v5) perfect emulation or almost (lancelot) Contra Force [U] 128k PRG / 128k CHR V MMC3 (4) (v5) gfx errors, crashes after game starts (Stutte) Contra [P] 128k PRG / 0k CHR V UNROM (2) (v6) GFX perfect, sound good (Airwolf) Cool World [G] 128k PRG / 128k CHR H MMC1 (1) (v5) gfx good, bad flicker, sound ok (Stutte) Cowboy Kid [P] 4 H... 256kB 256kB (v5) gfx perfect, sound ok (Stutte) Crash N' The Boys [P] 128k PRG / 128k CHR H MMC3 (4) (v6) GFX perfect, sound great (MaRK) Crash'n The Boys Street Challenge [G] - (v5) gfx errors, horrible blinking, sound ok (Stutte) Crisis Force [N] - (v5) crashes the emulator (Toxy) Crystal Mines [N] 64k PRG / 16k CHR V Colour Dreams (11) (v5) nothing (Stutte) Crystalis [P] 256k PRG / 128k CHR H MMC3 (4) (v6) gfx perfect, sound annoying sometimes, great sometimes (Titney) Cyberball [N] 128k PRG / 128k CHR H MMC3 (4) (v5) nothing but horribe sound (Stutte) Cybernoid - The Fighting Machine [G] 32k PRG / 32k CHR V CNROM (3) (v5) gfx ok after title, bad flicker, sound bad (Stutte) Darkwing Duck [P] 128k PRG / 128k CHR V MMC1 (1) (v6) gfx perfect, sound great (Titney) Deadly towers [G] 128k PRG / 0k CHR H Nina-1 (34) (v5) bugs sound and image (lancelot) Deep dungeon 4 [N] 256k PRG / 0k CHR V MMC1 (1) (v5) not emulated or totally bugged (lancelot) Defender 2 [P] 16k PRG / 8k CHR V ---- (0) (v6) GFX perfect, sound great, works great with autofire (Titney) Defender of dynatron city [N] 128k PRG / 128k CHR H MMC3 (4) (v5) not emulated or totally bugged (lancelot) Defender of the Crown [P] 256k PRG / 0k CHR V MMC1 (1) (v5) gfx perfect, sound annoying (Titney) Deja Vu [P] 128k PRG / 256k CHR H MMC3 (4) (v6) gfx perfect, sound great (Titney) Demon sword [N] 128k PRG / 128k CHR H MMC1 (1) (v5) not emulated or totally bugged (lancelot) Destiny of an emperor [P] 256k PRG / 0k CHR V MMC1 (1) (v5) perfect emulation or almost (lancelot) Dezaemon [N] 128k PRG / 0k CHR H MMC1 (1) (v5) not emulated or totally bugged (lancelot) Dig Dug II [G] 32k PRG / 8k CHR V ---- (0) (v5) gfx flickering but playable, sound ok (Stutte) Dig Dug [P] 16k PRG / 8k CHR H ---- (0) (v6) GFX Perfect, sound ok (Titney) Don Doko Don (J) [U] 128k PRG / 256k CHR H TC0190/TC0350 (33) (v5) title screen glitchy, crashes (R0SC0E) Don Doko Don 2 (J) [N] 128k PRG / 256k CHR V TC0190/TC0350 (33) (v5) doesn't load (R0SC0E) Donkey Kong 3 [P] 16k PRG / 8k CHR V ---- (0) (v6) GFX Perfect, sound ok (Titney) Donkey Kong Classics [P] 32k PRG / 32k CHR V CNROM (3) (v6) gfx perfect, sound ok (Titney) Donkey Kong Jr. Math [P] 16k PRG / 8k CHR V ---- (0) (v6) GFX perfect, sound, one annoying note (Titney) Donkey Kong Jr. [P] 16k PRG / 8k CHR V ---- (0) (v6) GFX Perfect, sound annoying (Titney) Donkey Kong [P] 16k PRG / 8k CHR V ---- (0) (v6) GFX Perfect, sound ok (Titney) Double Dragon 2 [P] 128k PRG / 128k CHR H MMC3 (4) (v6) gfx perfect, sound ok (Titney) Double Dragon 3 [U] 128k PRG / 128k CHR H MMC3 (4) (v5) intro screens only, locks up the menu after (Titney) Double Dragon [P] 128k PRG / 128k CHR H MMC1 (1) (v6) gfx perfect, no sound (Titney) Double Dribble [P] 128k PRG / 0k CHR V UNROM (2) (v6) gfx perfect, sound ok (Titney) Dr. Chaos [G] 128k PRG / 0k CHR V UNROM (2) (v5) screen flickering, sound ok, perfect in v4 (Titney) Dr. Mario [P] 32k PRG / 32k CHR H MMC1 (1) (v7) gfx perfect, sound, works best in unscaled mode, can be tricky to find a working (hacked) rom, the [a2] and [o7] from goodnes works (Titney) Dragon fighter [N] 128k PRG / 128k CHR H MMC1 (1) (v5) not emulated or totally bugged (lancelot) Dragon magic [P] - (v5) perfect emulation or almost (lancelot) Dragon Quest 1 (J) [P] 32k PRG / 32k CHR V CNROM (3) (v5) gfx perfect, sound annoying (Titney) Dragon Quest 1 (U) [P] 32k PRG / 32k CHR V CNROM (3) (v5) gfx perfect, sound ok (Titney) Dragon Quest 2 (J) [P] 128k PRG / 0k CHR V UNROM (2) (v5) GFX Perfect, no sound? (Titney) Dragon Quest 3J [N] 256k PRG / 0k CHR V UNROM (2) (v5) Nothing (Titney) Dragon Quest 4 (J) [G] 1024k PRG / 0k CHR V MMC1 (1) (v5) GFX Perfect, but no intro gfx? no sound (Titney) Dragon spirit [P] 128k PRG / 128k CHR H MMC3 (4) (v5) perfect emulation or almost (lancelot) Dragon strike [P] 256k PRG / 256k CHR H MMC3 (4) (v5) perfect emulation or almost (lancelot) Dragon warrior 1 [P] 64k PRG / 16k CHR H MMC1 (1) (v6) Gfx perfect, sound ok (Titney) Dragon Warrior 2 [P] 256k PRG / 0k CHR V MMC1 (1) (v6) gfx perfect, sound annoying (Titney) Dragon Warrior 3 [N] 512k PRG / 0k CHR H MMC1 (1) (v6) nothing (Titney) Dragon Warrior 4 [P] 1024k PRG / 0k CHR H MMC1 (1) (v6) GFX perfect, sound ok (Titney) Dragonball RPG (T-Eng) [N] - (v5) not emulated or totally bugged (lancelot) Dragonlance [P] - (v5) perfect emulation or almost (lancelot) Dragon's Lair [G] 128k PRG / 0k CHR V UNROM (2) (v5) slowdown? blinking, glitching, sound ok (Titney) Drop Zone (E) [G] 32k PRG / 32k CHR V CNROM (3) (v7) garbled gfx (Titney) Druaga [P] - (v5) perfect emulation or almost (lancelot) Duck Hunt [P] 16k PRG / 8k CHR V ---- (0) (v6) gfx perfect, sound ok. not playable without light gun of course ;) (Titney) Ducktales 2 [P] 128k PRG / 0k CHR V UNROM (2) (v6) gfx perfect, sound ok (Titney) Ducktales [G] 128k PRG / 0k CHR V UNROM (2) (v7) Barely playable, sprites garbled, perfect in v4, sound great (Titney) Dynablaster (E) [P] 128k PRG / 0k CHR H MMC1 (1) (v6) gfx perfect, sound great (Titney) Earthbound zero [G] 256k PRG / 256k CHR V MMC3 (4)? (v5) glitch with the B button (running), no musics, only sound effect, Saving OK (Cyan) Elevator Action [G] 32k PRG / 8k CHR H ---- (0) (v5) almost perfect, some glitches, but i'm not to sure what it's supposed to be like ;), sound ok (Titney) Empire strikes back [N] 256k PRG / 256k CHR H MMC3 (4) (v5) not emulated or totally bugged (lancelot) Excitebike [P] 16k PRG / 8k CHR V ---- (0) (v7) GFX Perfect, sound almost perfect, best in unscaled mode (Titney) F1 Race [G] 16k PRG / 8k CHR V ---- (0) (v5) glitchy gfx; road breaks up at the edges, sound ok (Titney) Family Fued [G] 32k PRG / 128k CHR H MMC1 (1) (v5) some garbled sprites, sound weird (Titney) Faria [P] 128k PRG / 128k CHR H MMC1 (1) (v5) perfect emulation or almost (lancelot) Fatal Fury 2 [P] - (v6) GFX perfect, sound annoying (MaRK) Faxanadu [P] 256k PRG / 0k CHR V MMC1 (1) (v6) gfx perfect, sound ok (Titney) Fester's Quest [U] - (v5) runs, but apart from the sprites, everything is garbled (Toxy) Final Fantasy 2 [G] 256k PRG / 0k CHR V UNROM (2) (v5) work but with some graphical glitches, playable (Toxy) Final Fantasy 3 T-Eng [G] - (v5) minor graphical glitches in the battle, some flicking, sound near perfect (Aaron Tan) Final Fantasy [G] 256k PRG / 0k CHR V MMC1 (1) (v6) Very minor flicker at the edge of the screen in unscaled, sound great, saving ok in v5 (Titney) Fire emblem [N] 256k PRG / 128k CHR H MMC2 (10) (v5) not emulated or totally bugged (lancelot) Fire 'n Ice [G] - (v5) gfx very glitchy but playable, sound good (R0SC0E) Flintstones, The [P] 128k PRG / 256k CHR H MMC3 (3) (v6) GFX perfect, sound great! (MaRK) Flipull [P] 32k PRG / 32k CHR V CNROM (3) (v6) gfx perfect, sound great (Titney) Flying Dragon [P] 128k PRG / 0k CHR V UNROM (2) (v5) gfx perfect, sound ok (Titney) Friday The 13th [G] 32k PRG / 32k CHR V CNROM (3) (v6) barely playable, sprites garbled, sound ok (Titney) Galaga [P] 16k PRG / 8k CHR H ---- (0) (v6) GFX perfect, sound fine (Titney) Game Genie [P] 16k PRG / 8k CHR H ---- (0) (v5) GFX perfect, no sound (not a game ;) Garfield [P] 128k PRG / 32k CHR H MMC1 (1) (v6) gfx perfect, sound ok (Titney) Gargoyle's Quest 2 [P] 128k PRG / 128k CHR H MMC3 (4) (v6) gfx perfect, sound great (Titney) Gauntlet [G] 128k PRG / 64k CHR V MMC3 (4) (v5) bad gfx errors, wall gfx in strange places, impossible to play, sound good (Stutte) Gemfire [N] 256k PRG / 256k CHR H MMC5 (5) (v5) not emulated or totally bugged (lancelot) Gengis khan [P] 256k PRG / 0k CHR H MMC1 (1) (v5) perfect emulation or almost (lancelot) Ghostbusters 2 [P] 128k PRG / 128k CHR H MMC1 (1) (v5) ingame gfx perfect, intro blinking glitching, sound weird (Titney) Ghostbusters [P] 32k PRG / 32k CHR H CNROM (3) (v5) gfx perfect, sound great (Titney) Ghosts N' Goblins [P] 128k PRG / 0k CHR V UNROM (2) (v6) GFX Perfect, sound great (Titney) Goemon [N] - (v5) not emulated or totally bugged (lancelot) Golf (JU) [U] 16k PRG / 8k CHR V ---- (0) (v5) locks up at first stroke (Titney) Golgo 13 [P] 128k PRG / 128k CHR H MMC1 (1) (v5) gfx perfect, sound ok (Stutte) Goonies 2, The [N] 128k PRG / 0k CHR V UNROM (2) (v5) garbled gfx, no sound, messes up the whole menu (Titney) Goonies [P] 32k PRG / 16k CHR V CNROM (3) (v5) perfect emulation or almost (lancelot) Gradius [P] 32k PRG / 32k CHR V CNROM (3) (v6) gfx perfect, sound ok (Titney) Guardian legend [P] - (v7) gfx perfect, sound ok (Titney) crashed after the second boss with v5 (Toxy) Gunnac [N] 128k PRG / 128k CHR V MMC3 (4) (v5) doesn't work at all (Toxy) Gunsmoke [P] 128k PRG / 0k CHR H UNROM (2) (v6) gfx perfect, sound great, works great with autofire (Titney) v5: works perfect to the finish (A_Lee_N) Gyruss [P] 32k PRG / 32k CHR V CNROM (3) (v7) gfx perfect, sound great (note: 2 versions of this rom, 1 works perfect) (Titney) Hatris (J) [G] 128k PRG / 0k CHR V UNROM (2) (v5) GFX perfect cept some blinking, sound ok (Titney) Hatris (U) [G] 128k PRG / 0k CHR H MMC1 (1) (v5) blinking, sound ok (Titney) Hello Kitty no Ohanabatake [G] 32k PRG / 32k CHR V CNROM (3) (v5) blinking flicker, sound ok (Titney) Hello Kitty World [G] 128k PRG / 0k CHR V UNROM (2) (v6) gfx ok, screen "vibrates", sound ok high pitches screech on pause (this is a clone of balloon kid for gameboy) (Titney) Hilsfar [N] 256k PRG / 0k CHR H MMC1 (1)? (v5) not emulated or totally bugged (lancelot) Hudson's Adventure Island 2 [G] 128k PRG / 128k CHR H MMC3 (4) (v5) glitchy, blinking, flicker, scrolling, slowdown, sound ok (Titney) Hudson's Adventure Island 3 [G] 128k PRG / 128k CHR H MMC3 (4) (v5) blinking, minor flicker, sound ok (Titney) Hudson's Adventure Island [P] 32k PRG / 32k CHR H CNROM (3) (v5) gfx perfect, sound ok (Titney) Hyaku no sukai (T-Eng) [N] 128k PRG / 128k CHR V MMC1 (1) (v5) not emulated or totally bugged (lancelot) Hydlide [P] 32k PRG / 8k CHR H ---- (0) (v5) GFX perfect, sound a bit squeeky (Titney) Ice Climber [P] 16k PRG / 8k CHR H ---- (0) (v7) gfx perfect, sound ok (Titney) Ice Hockey [P] 32k PRG / 8k CHR V ---- (0) (v7) GFX Perfect, sound ok (Titney) Ikari 3 - The Rescue [P] 128k PRG / 128k CHR H MMC1 (1) (v5) gfx perfect, sound great (Titney) Ikari Warriors [G] 128k PRG / 0k CHR H UNROM (2) (v5) GFX perfect, sound ok (Titney) Indiana Jones & Temple of Doom [G] 128k PRG / 128k CHR V MMC3 (4) (v5) glitchy, flicker, sound ok (Titney) Ivan Ironman Stewart's Super Offroad [G] - (v5) almost perfect, minor glitches, sound ok (Titney) Jackal [N] 128k PRG / 0k CHR V UNROM (2) (v5) not emulated or totally bugged (lancelot) Jaws [P] 32k PRG / 32k CHR H CNROM (3) (v5) gfx perfect, sound annoying (Titney) Journey to Silius [P] 128k PRG / 128k CHR H MMC1 (1) (v5) runs perfectly (Toxy) Joust [P] 16k PRG / 8k CHR V ---- (0) (v5) GFX perfect, glitches on startup screen only, sound ok (Titney) Kabuki Quantum Fighter [G] - (v5) runs ok but there are some serious flashing problems (Toxy) Karnov [P] 128k PRG / 128k CHR H MMC3 (4) (v5) gfx perfect, sound good (works great!) (Stutte) Kickle Cubicle (U) [N] 128k PRG / 128k CHR H MMC3 (4) (v5) doesn't load (R0SC0E) Kid Icarus [P] 128k PRG / 0k CHR V MMC1 (1) (v6) gfx perfect, sound ok (Titney) King's Knight [P] 32k PRG / 32k CHR H CNROM (3) (v5) perfect emulation or almost (lancelot) King's quest 5 [N] 256k PRG / 256k CHR V MMC3 (4) (v5) not emulated or totally bugged (lancelot) Kirby's Adventure [P] 512k PRG / 256k CHR H MMC3 (4) (v7) gfx perfect, sound amazing, saving ok (Titney) Knight rider [N] 64k PRG / 128k CHR H MMC1 (1) (v5) not emulated or totally bugged (lancelot) Kung-Fu [P] 32k PRG / 8k CHR V ---- (0) (v6) gfx perfect, sound ok (Titney) Legacy of the wizard [G] 128k PRG / 64k CHR H MMC3 (4) (v5) gfx errors, health, gold, etc. garbled, sound good (Stutte) Legend of the diamonds [G] - (v5) flashs (lancelot) Legend of the ghost lion [G] 128k PRG / 128k CHR H MMC1 (1) (v5) little flashs (lancelot) Legend of Zelda, The (U) [P] 128k PRG / 0k CHR H MMC1 (1) (v7) gfx perfect, sound ok, saving ok (Titney) Legendary Wings [P] 128k PRG / 0k CHR V UNROM (2) (v5) perfect emulation or almost (lancelot) Lemmings [P] 128k PRG / 128k CHR H MMC1 (1) (v7) GFX perfect, sound ok (Titney) L'empereur [N] 256k PRG / 128k CHR H MMC5 (5) (v5) not emulated or totally bugged (lancelot) Life Force [P] 128k PRG / 0k CHR V UNROM (2) (v5) gfx perfect, sound ok (Titney) Little magic (J) [P] - (v5) perfect emulation or almost (lancelot) Little Nemo - The Dream Master [G] 128k PRG / 128k CHR H MMC3 (4) (v7) minor gfx glitches, nemo flicker sometimes, sound great (Titney) Little Samson [P] - (v6) gfx perfect, sound ok (Titney) Lode Runner (J) [P] 16k PRG / 8k CHR V ---- (0) (v5) GFX perfect, sound a tad annoying (Titney) M.U.L.E. [G] 128k PRG / 0k CHR V MMC1 (1) (v5) almost perfect, minor glitching, sound ok (Titney) M.U.S.C.L.E [G] 16k PRG / 32k CHR V CNROM (3) (v5) works, hehe (Toxy) Mad max [N] - (v5) not emulated or totally bugged (lancelot) Magician [N] - (v5) not emulated or totally bugged (lancelot) Maniac Mansion [P] 256k PRG / 0k CHR V MMC1 (1) (v6) gfx perfect, sound weird (Titney) Mappy [P] 16k PRG / 8k CHR V ---- (0) (v6) gfx perfect, sound ok (Titney) Mario Bros [P] 16k PRG / 8k CHR V ---- (0) (v6) GFX Perfect, sound ok (Titney) Mario is missing [G] 128k PRG / 128k CHR H MMC3 (4) (v5) no sound, image's bugs (lancelot) Mario Open Golf (J) [P] 256k PRG / 0k CHR H MMC1 (1) (v5) gfx perfect, sound ok (Titney) Marvel's X-men [P] - (v5) perfect emulation or almost (lancelot) Mega Man 2 [P] 256k PRG / 0k CHR V MMC1 (1) (v6) GFX perfect, mega mans face does look weird in scaled mode, sound great (Titney) Mega Man 3 [P] 256k PRG / 128k CHR H MMC3 (4) (v6) GFX Perfect, Mega man's face looks weird in scaled mode, sound amazing! (MaRK) Mega Man 3 [G] 256k PRG / 128k CHR H MMC3 (4) (v5) blinking, flicker, megamans face is weird, sound great (Titney) Mega Man 4 [G] 512k PRG / 0k CHR H MMC3 (4) (v5) some blinking, weird face, sound great (Titney) Mega Man 4 [P] 512k PRG / 0k CHR H MMC3 (4) (v6) GFX perfect, Mega man's face looks weird in scaled mode, sound amazing! (MaRK) Mega Man 5 [G] 256k PRG / 256k CHR H MMC3 (4) (v5) some blinking, weird face, sound great (Titney) Mega Man 5 [G] 256k PRG / 256k CHR H MMC3 (4) (v6) GFX almost perfect (very very very minor glitches :), Mega man's face looks weird in scaled mode, sound amazing! (MaRK) Mega Man 6 [G] 512k PRG / 0k CHR H MMC3 (4) (v5) some blinking, weird face, sound great (Titney) Mega Man 6 [P] 512k PRG / 0k CHR H MMC3 (4) (v6) GFX perfect, Mega man's face looks weird in scaled mode, sound amazing! (MaRK) Mega Man [P] 128k PRG / 0k CHR V UNROM (2) (v6) GFX perfect, mega mans face does look weird in scaled mode, sound great (Titney) Metal Gear [P] 128k PRG / 0k CHR V UNROM (2) (v5) gfx perfect, sound great (Titney) Metroid [P] 128k PRG / 0k CHR V MMC1 (1) (v6) GFX perfect, sound ok (Titney) Micro Machines (Unl) (U) [G] 256k PRG / 0k CHR V Camerica (71) (v6) start screens garbled, in-game gfx perfect, sound fine (Titney) Might and magic 1 [N] 256k PRG / 256k CHR H MMC3 (4) (v5) not emulated or totally bugged (lancelot) Mighty Bomb Jack [P] 32k PRG / 8k CHR H ---- (0) (v5) gfx perfect, sound great (Titney) Mighty Final Fight [U] 128k PRG / 128k CHR H MMC3 (4) (v5) intro perfect, game background all glitch, sound ok (R0SC0E) Millipede [P] 16k PRG / 8k CHR H ---- (0) (v5) GFX Perfect, sound ok (Titney) Monopoly [P] 128k PRG / 128k CHR H MMC1 (1) (v6) gfx perfect, sound ok (Titney) Monster Party [N] 128k PRG / 128k CHR H MMC1 (1) (v5) crashes the emu (R0SC0E) Ms. Pac-Man [G] 32k PRG / 8k CHR H ---- (0) (v5) almost perfect, Screen blinking, otherwise fine, sound great (Titney) MUSCLE [P] 16k PRG / 32k CHR V CNROM (3) (v6) GFX perfect, sound ok (MaRK) Mystery Quest [P] 32k PRG / 32k CHR V CNROM (3) (v6) gfx perfect, sound ok screech at pause (Titney) NES Open Tournament Golf [P] 256k PRG / 0k CHR H MMC1 (1) (v5) gfx perfect, sound ok (Titney) Nightmare on Elm street [G] 128k PRG / 0k CHR H AOROM (7) (v5) little bugs (lancelot) Ninja Gaiden 2 [P] 128k PRG / 128k CHR H MMC3 (3) (v6) GFX Perfect, sound perfect (Airwolf) Ninja Gaiden 3 [U] 128k PRG / 128k CHR H MMC3 (4) (v6) You can not see the enemies (Airwolf) Ninja Gaiden [G] 128k PRG / 128k CHR H MMC1 (1) (v6) GFX almost perfect, some graphics are messed, sound perfect (Airwolf) Ninja kids [G] 32k PRG / 32k CHR V CNROM (3) (v5) little bugs (lancelot) Nobunaga's ambition 1 [N] 256k PRG / 0k CHR H MMC1 (1) (v5) not emulated or totally bugged (lancelot) Nobunaga's ambition 2 [N] 256k PRG / 128k CHR H MMC5 (5) (v5) not emulated or totally bugged (lancelot) Nuts and Milk [P] 16k PRG / 8k CHR H ---- (0) (v6) GFX Perfect, sound annoying (Titney) Othello (J) [P] 32k PRG / 8k CHR V ---- (0) (v6) GFX Perfect, sound ok (Titney) Over Horizon [P] 128k PRG / 128k CHR H MMC3 (4) (v5) works perfectly, sound ok (Toxy) Overlord [N] 256k PRG / 0k CHR H MMC1 (1) (v5) not emulated or totally bugged (lancelot) Pac-Land [P] 32k PRG / 8k CHR V ---- (0) (v6) GFX perfect, sound great! (MaRK) Pac-Land [U] 32k PRG / 8k CHR V ---- (0) (v5) Start screens only (Titney) Pac-Man [P] 16k PRG / 8k CHR H ---- (0) (v6) GFX perfect, very bottom cut off, sound ok, (Titney) Paperboy (J) [P] 32k PRG / 32k CHR H CNROM (3) (v7) gfx perfect, sound ok (Titney) Paperboy (U) [U] 32k PRG / 32k CHR H CNROM (3) (v7) controls not responding (Titney) Paperboy 2 [P] 256k PRG / 0k CHR H UNROM (2) (v6) gfx perfect, sound annoying (Titney) Parodius [N] - (v5) not emulated or totally bugged (lancelot) Penguin Kun Wars [P] 2k PRG / 8k CHR V ---- (0) (v5) gfx perfect, sound annoying (Titney) Pinball Quest [P] 128k PRG / 128k CHR H MMC1 (1) (v7) gfx perfect, sound ok (Titney) Pinball [G] 16k PRG / 8k CHR H ---- (0) (v6) almost perfect, some very minor between game flicker, sound ok (Titney) Pinbot [N] - (v5) crashes emu and menu (Titney) Pirates! [P] 128k PRG / 128k CHR H MMC1 (1) (v5) gfx perfect, sound ok (Titney) Platoon [P] 128k PRG / 128k CHR H MMC1 (1) (v5) gfx perfect, sound ok (Titney) Pool of radiance [G] 512k PRG / 128k CHR V MMC3 (4) (v5) bugs (lancelot) Poolrad [G] - (v5) little flashs (lancelot) Popeye [P] 16k PRG / 8K CHR V ---- (0) (v5) GFX perfect, sound ok (Titney) Power blade 2 [P] 128k PRG / 128k CHR H MMC3 (4) (v5) perfect emulation or almost (lancelot) Power punch [G] - (v5) image's bugs (lancelot) Prince of persia [G] 128k PRG / 0k CHR V UNROM (2) (v5) works perfectly except for some blockyness that happens when you pass behind pillars, but that is a very minor problem (Toxy) Probotector [P] 128k PRG / 0k CHR V UNROM (2) (v5) perfect emulation or almost (lancelot) Punch-Out!! [N] 128k PRG / 128k CHR V MMC2 (9) (v5) nothing (Titney) Puyo Puyo (J) [U] - (v6) start screen only (Titney) Q-Bert [P] 32k PRG / 32k CHR H CNROM (3) (v6) GFX perfect, sound ok (Titney) Qix [U] - (v6) very glitchy gfx (Titney) Rad Racer 2 [P] 64k PRG / 64k CHR H MMC3 (4) (v7) looks perfect, but im not sure how its supposed to be (Titney) Rad Racer [G] 128k PRG / 0k CHR H MMC1 (1) (v7) some glitching along the track, sound ok (Titney) Rainbow Islands [P] 128k PRG / 0k CHR H UNROM (2) (v7) GFX Perfect, sound great, looks best in unscaled mode (Titney) R-C ProAm 2 [G] 256k PRG / 0k CHR H AOROM (7) (v5) minor blinking that doesn't effects to the play. (MaRK) RC ProAM [G] - (v5) the game works fine, can't see the intro or the main menus to select player 1 or 2, the bottom of the screen flicks. (DannyV) Recca [G] - (v5) works but with some graphic glitches on the menu and on the backgrounds while you play, plus it flickers some, apart from all that, it plays fine :) (Toxy) Remote control [G] 128k PRG / 128k CHR V MMC1 (1) (v5) gfx problems (garbled sprites) still playable, sound annoying! (Stutte) Renegade [P] 128k PRG / 0k CHR V UNROM (2) (v5) perfect emulation or almost (lancelot) Rescue: The Embassy Mission [G] 128k PRG / 128k CHR H MMC1 (1) (v5) works for the most part, but many of the sprites seem to be messed up (Toxy) Ring king [N] 64k PRG / 128k CHR V MMC3 (4) (v5) not emulated or totally bugged (lancelot) River city ransom [G] 128k PRG / 128k CHR H MMC3 (4) (v5) some flashs (lancelot) Robin Hood [G] 256k PRG / 0k CHR H MMC1 (1) (v5) little flashs (lancelot) Robocop 2 [P] 128k PRG / 128k CHR V MMC1 (1) (v5) gfx perfect, some very rare minor flicker, sound ok (Titney) Robocop [P] 128k PRG / 128k CHR H MMC3 (4) (v6) gfx perfect, sound great (Titney) Robowarrior [P] 128k PRG / 0k CHR H UNROM (2) (v5) perfect emulation or almost (lancelot) Rockman (J) [P] 128k PRG / 0k CHR V UNROM (2) (v5) gfx perfect, sound great (Stutte) Romance of the 3 kingdoms 1 [P] 256k PRG / 0k CHR V MMC1 (1) (v5) perfect emulation or almost (lancelot) Romance of the 3 kingdoms 2 [N] 256k PRG / 256k CHR H MMC5 (5) (v5) not emulated or totally bugged (lancelot) Rush N' Attack [P] 128k PRG / 0k CHR V UNROM (2) (v5) gfx perfect, sound ok (Titney) Rygar [P] 128k PRG / 0k CHR V UNROM (2) (v5) some minor glitches, sound ok (Titney) S.C.A.T. - Special Cybernatic Attack Team [P] 128k PRG / 128k CHR H MMC1 (1) (v5) runs fine perfect (Toxy) Salamander [N] 128k PRG / 0k CHR V UNROM (2) (v5) not emulated or totally bugged (lancelot) Sd gundam gaiden (J) [N] - (v5) nothing, crashes emu (Stutte) Section Z [P] 128k PRG / 0k CHR V UNROM (2) (v5) gfx perfect, very minor flickering at beginings of levels, sound ok (Stutte) Seicross [P] 32k PRG / 8k CHR V ---- (0) (v5) gfx perfect, sound ok (Stutte) Shadowgate [P] 128k PRG / 128k CHR H MMC3 (4) (v6) gfx perfect, sound great (Titney) Shatterhand [G] 128k PRG / 128K CHR H MMC3 (4) (v5) flickers, gfx ok otherwise, sound ok (Stutte) Shingen the ruler [P] 256k PRG / 0k CHR H MMC1 (1) (v5) perfect emulation or almost (lancelot) Shinobi [N] 128k PRG / 128k CHR H Rambo-1 (64) (v5) nothing (Stutte) Shufflepuck Cafe [N] 128k PRG / 0k CHR H UNROM (2) (v6) sound, no image (Titney) Side Pocket [N] 128k PRG / 0k CHR H UNROM (2) (v5) nothing (Titney) Simpsons - bart vs the space mutants [G] - (v5) gfx glitchy, playable though, sound ok (Stutte) Simpsons - bart vs the world [G] - (v5) blinking, gfx ok otherwise, sound ok (Stutte) Skate or Die 2 [P] 256k PRG / 128k CHR V MMC1 (1) (v6) gfx perfect, sound ok (Titney) Skate or Die! [P] 128k PRG / 0k CHR V UNROM (2) (v6) gfx perfect, sound ok (Titney) Slalom (E,PAL) [G] 32k PRG / 8k CHR H ---- (0) (v7) playable but glitchy gfx, sound ok (Titney) Slalom (U) [G] 32k PRG / 8k CHR H ---- (0) (v7) very close to perfect, just some lines along the edges of the field (Titney) Smash TV [N] - (v5) nothing, crashes emu (Titney) Snake Rattle N' Roll [P] - (v6) gfx perfect, sound great (Titney) Snow Bros [N] 128k PRG / 128k CHR H MMC1 (1) (v6) nothing (Titney) Soccer [G] 32k PRG / 8k CHR H ---- (0) (v6) bg gfx messed, sprites ok, sound ok (Titney) Solitaire (Unl) (U) [N] - (v5) nothing (tested as single) Solomon no Kagi (J) [N] 32k PRG / 32k CHR H CNROM (3) (v6) nothing (Titney) Solomon no Kagi 2 (J) [G] 128k PRG / 128k CHR V MMC3 (4) (v6) very minor gfx glitches, sound great(Titney) Solomon's Key (U) [U] 32k PRG / 32k CHR H CNROM (3) (v6) start screen only (Titney) SoMari [N] 256k PRG / 256k CHR H MMC3 (4) (v6) Music but no GFX (MaRK) Space Invaders [P] 16k PRG / 8k CHR V ---- (0) (v6) gfx perfect, sound ok (Titney) Spiderman and sinistral six [G] - (v5) image's bugs (lancelot) Spot [P] 128k PRG / 0k CHR V MMC1 (1) (v7) gfx perfect, sound ok (Titney) Spy Hunter [P] 32k PRG / 32k CHR V CNROM (3) (v5) GFX perfect, sound ok (Titney) Spy Vs. Spy (U) [G] 32k PRG / 8k CHR V ---- (0)? (v5) blinking, otherwise good, sound annoying (Titney) Star trek 25 th anniversary [N] - (v5) not emulated or totally bugged (lancelot) Star trek next generation [G] 128k PRG / 0k CHR H UNROM (2) (v5) little bugs (lancelot) Star Wars [N] 128k PRG / 128k CHR H MMC3 (4) (v5) locks up emu (Stutte) Star voyager [G] 32k PRG / 32k CHR H CNROM (3) (v5) music's bug (lancelot) Startropics 1 [N] - (v5) not emulated or totally bugged (lancelot) Startropics 2 [N] - (v5) not emulated or totally bugged (lancelot) Starwars - the empire strikes back [N] - (v5) nothing (Stutte) Strider [G] 256k PRG / 0k CHR V MMC1 (1) (v5) flicker, glitching, sound ok (Titney) Sugono quest [G] 128k PRG / 128k CHR V MMC3 (4) (v5) some bugs (lancelot) Super C [P] 128k PRG / 120k CHR H MMC3 (4) (v6) GFX perfect, sound good (Airwolf) Super Dodge Ball [G] 128k PRG / 128k CHR H MMC3 (4) (v6) gfx perfect, slight slowdown? sound great (Titney) Super Donkey Kong 2 [G] 128k PRG / 256k CHR V MMC3 (4) (v6) Diddy and Dixie have error sprites, sound ok (MaRK) Super Mario Bros 2 [P] 128k PRG / 128k CHR H MMC3 (4) (v7) gfx perfect, sound great (Titney) Super Mario Bros 3 [G] 256k PRG / 128k CHR H MMC3 (4) (v7) gfx almost perfect, mario flickers sometimes, (scrolling glitches are in the real cart too!) (Titney) Super Mario Bros [P] 32k PRG / 8k CHR V ---- (0) (v7) GFX perfect, sound a bit annoying (Titney) Super turrican [G] 128k PRG / 128k CHR H MMC3 (4)? (v5) seems to run perfect except for the menus, (Toxy) Sword master [G] 128k PRG / 128k CHR H MMC3 (4) (v5) flashs (lancelot) T & C Surf Design [P] 32k PRG / 32k CHR V CNROM (3) (v5) gfx perfect, sound good (Stutte) Technos Ice Hockey (BRC Translated) [U] - (v5) background glitchy, very little sound (R0SC0E) Tecmo Bowl [P] 128k PRG / 128k CHR V MMC1 (1) (v7) seems perfect, no idea how to play though (Titney) Teenage Mutant Ninja Turtles 2 [U] 256k PRG / 256k CHR H MMC3 (4) (v7) no sprites, otherwise perfect, sound ok (Titney) Teenage Mutant Ninja Turtles 3 [N] 256k PRG / 256k CHR H MMC3 (4) (v7) nothing (Titney) Teenage Mutant Ninja Turtles [P] - (v7) GFX perfect, sound great (Titney) Tennis [P] 16k PRG / 8k CHR V ---- (0) (v5) GFX Perfect, sound ok (Titney) Tetris (J) [G] 32k PRG / 32k CHR V CNROM (3) (v7) ingame gfx perfect, minor intro glitches, strange controls?! (Titney) Tetris (Tengen) [P] - (v7) GFX Perfect, sound great (Titney) Tetris (U) [P] 32k PRG / 128k CHR V MMC1 (1) (v7) gfx perfect, sound ok no music (Titney) Tetris 2 + Bombliss [P] 128k PRG / 0k CHR H MMC1 (1) (v7) gfx perfect, sound ok (Titney) Tetris 2 [P] 128k PRG / 128k CHR H MMC3 (4) (v7) gfx perfect, sound ok (Titney) Three Stooges [G] 128k PRG / 128k CHR H MMC1 (1) (v5) gfx good cept for some sprite errors (garbled sprite characters) but still extremely playable, sound ok (Stutte) Thunderbirds [P] 128k PRG / 128k CHR H MMC1 (1) (v5) runs perfect (Toxy) Thundercade [G] 128k PRG / 0k CHR H UNROM (2) (v5) flashes some, but runs perfect otherwise (Toxy) Timelord [N] 128k PRG / 0k CHR H AOROM (7) (v5) not emulated or totally bugged (lancelot) Times of lore [P] 128k PRG / 0k CHR V UNROM (2) (v5) perfect emulation or almost (lancelot) Tomb and treasures [G] 256k PRG / 0k CHR V MMC1 (1) (v5) flashs (lancelot) Top gun 2 [N] 128k PRG / 128k CHR H MMC3 (4) (v5) not emulated or totally bugged (lancelot) Top Gun [P] 128k PRG / 0k CHR H UNROM (2) (v5) gfx perfect, sound ok (Titney) Track & Field 2 [P] 128k PRG / 128k CHR H MMC1 (1) (v7) gfx perfect, sound ok (Titney) Track & Field [P] - (v7) gfx perfect, sound ok (Titney) Transformers - convoy no nazo [G] - (v5) emulates fine but the menus and backgrounds are garbled (Toxy) Trog [N] 128k PRG / 0k CHR V UNROM (2) (v6) Black screen (MaRK) Trojan [P] 128k PRG / 0k CHR V UNROM (2) (v7) gfx perfect, sound great (Titney) Trolls ans treasures island [N] 32k PRG / 32k CHR V AVE (79) (v5) not emulated or totally bugged (lancelot) Tsamurai/River City Ransom 2 [U] - (v5) works except that the menus throughout the game are unreadable (Toxy) Twin Bee [P] 32k PRG / 16k CHR H CNROM (3) (v7) gfx perfect, sound ok (Titney) Twinbee 3 [N] 128k PRG / 128k CHR H VRC4-1B (22) (v5) does not work (Toxy) Ufouria (E) [G] - (v5) gfx glitchy but playable, sound good (R0SC0E) Ultima - Exodus [G] 256k PRG / 0k CHR V MMC1 (1) (v5) screen shakes, sound great (Titney) Ultima quest of the avatar [P] 256k PRG / 0k CHR V MMC1 (1) (v5) perfect emulation or almost (lancelot) Uncharted waters [N] 512k PRG / 128k CHR H MMC5 (5) (v5) not emulated or totally bugged (lancelot) Uninvited [P] 128k PRG / 128k CHR H MMC3 (4) (v5) gfx perfect, sound great (Titney) Urban champion [G] 16k PRG / 8k CHR V ---- (0) (v5) emulates perfectly, a little slow (Toxy) Urban Champion [P] 16k PRG / 8k CHR V ---- (0) (v6) GFX perfect, sprite following is useless in this game, sound annoying (MaRK) Wacky Races [G] 128k PRG / 128k CHR H MMC3 (4) (v5) blinking flicker, sound ok (Titney) Wario's Woods [G] 256k PRG / 256k CHR H MMC3 (4) (v5) blinking, otherwise fine, sound ok (Titney) Wario's Woods [P] 256k PRG / 256k CHR H MMC3 (4) (v6) GFX perfect, sound ok (MaRK) Wayne Gretzky Hockey [G] 128k PRG / 0k CHR V UNROM (2) (v5) some flicker, sound ok (Titney) Vegas dream [P] 128k PRG / 128k CHR H MMC1 (1) (v5) gfx perfect, no sound? (Stutte) Werewolf [N] 128k PRG / 128k CHR H MMC3 (4) (v5) not emulated or totally bugged (lancelot) Wheel of Fortune [P] 128k PRG / 0k CHR H AOROM (7) (v6) gfx perfect, sound a bit annoying (Titney) Who framed roger rabbit? [G] 128k PRG / 0k CHR H AOROM (7) (v5) Gfx errors, blinking, sound ok (Stutte) Whomp 'Em [P] 128k PRG / 128k CHR H MMC3 (4) (v6) GFX perfect, sound amazing! (MaRK) Willow [N] 128k PRG / 128k CHR H MMC1 (1) (v5) not emulated or totally bugged (lancelot) Wizard and warriors 2 [N] 256k PRG / 0k CHR H AOROM (7) (v5) not emulated or totally bugged (lancelot) Wizard and warriors 3 [N] 256k PRG / 0k CHR H AOROM (7) (v5) not emulated or totally bugged (lancelot) Wizardry 1 [P] - (v5) perfect emulation or almost, save work (lancelot) Wizardry knights of diamond [G] 128k PRG / 128k CHR H MMC3 (4) (v5) some sound's bugs, save works (lancelot) Wizardry mad overlord [N] - (v5) not emulated or totally bugged (lancelot) Wizards & warriors [U] 128k PRG / 0k CHR H AOROM (7) (v5) gfx good, locks up after map, sound ok (Stutte) VS TKO boxing [N] - (v5) not emulated or totally bugged (lancelot) Xenophobe [G] 128k PRG / 128k CHR H MMC1 (1) (v5) flickers but works otherwise (Toxy) Xevious [P] 32k PRG / 8k CHR H ---- (0) (v6) GFX perfect, sound annoying sometimes (Titney) Yie-Ar Kung-Fu [P] 16k PRG / 8k CHR V ---- (0) (v5) perfect emulation or almost (lancelot) Yoshi no Tamago [P] 128k PRG / 32k CHR H MMC1 (1) (v5) GFX Perfect, sound great (Titney) Yoshi [P] 128k PRG / 128k CHR H MMC1 (1) (v5) GFX perfect, sound great (Titney) Yoshi's Cookie [P] 128k PRG / 64k CHR H MMC3 (4) (v7) gfx perfect, sound ok (Titney) Y's 1 (T-Eng) [G] 256k PRG / 0k CHR H MMC1 (1) (v5) no text (lancelot) Y's 2 (T-Eng) [N] 256k PRG / 128k CHR V MMC3 (4) (v5) not emulated or totally bugged (lancelot) Y's [G] 256k PRG / 0k CHR H MMC1 (1) (v5) works except for the dialogue box at the bottom of the screen (Toxy) Zanac [G] 128k PRG / 0k CHR H UNROM (2) (v5) it does work (Toxy) Zelda 2 - The Adventure of Link [P] - (v6) gfx perfect, sound great (Titney) Zippy Race [P] 16k PRG / 8k CHR V ---- (0) (v7) gfx perfect, sound ok (Titney) Zoids (J) [G] 128k PRG / 0k CHR V UNROM (2) (v5) minor flickering, sound ok (Titney) Zombie nation [G] 128k PRG / 128k CHR H MMC3 (4) (v5) gfx errors, major blinking, sound ok (Stutte)